Exploring Static Environment Cubemap Directx11
Exploring Static Environment Cubemap Directx11 reveals several interesting facts.
- Dynamic
- I've hacked in a sky box (sphere, actually) using cube mapping. Also boosted FOV to 90 so you could see the sky better.
- Trying a little bit of
- This video showcases an extended use of the default
- Worked on cube mapping.
In-Depth Information on Static Environment Cubemap Directx11
Environment Following on my lastest video, I now implemented Dynamic My student's small product! I'm very proud of him! The idea of cube mapping is to store six textures and to visualize them as the faces of a cube, centered and axis aligned about ...
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