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Use code line: _fire = "test_EmptyObjectForFireBig" createVehicle (getPos this); _smoke = "test_EmptyObjectForSmoke" ... Arma 3 scripts Mission File - https://mega.nz/#!6lg1jD4B!4iqc_SUCkqn7ei_Lq99SActQr4CWC3Q3fgSUYveIHUI.

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