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Smoke Signal Script Test Arma3 Comprehensive Overview

With this Also Trying out a little solution to a personal frustration of mine - haveing to cycle manually and sequentially to the

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Summary & Highlights for Smoke Signal Script Test Arma3

  • Use code line: _fire = "test_EmptyObjectForFireBig" createVehicle (getPos this); _smoke = "test_EmptyObjectForSmoke" ...
  • Mission File - https://mega.nz/#!6lg1jD4B!4iqc_SUCkqn7ei_Lq99SActQr4CWC3Q3fgSUYveIHUI.
  • Arma 3 scripts
  • ACE3 is op.
  • Trying out the new Blastcore Visuals for

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