Exploring Ray Tracer And Multithreading

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  • ... in a CPU-based
  • Final project for the CS 5360 Non-Interactive Computer Graphics class at Northeastern University - Summer II 2023.
  • A quick demo video showing off my Multi-Threaded
  • Equivalent to a 50 minute university lecture on
  • Demonstration video for

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Keep exploring at https://brilliant.org/TheCherno/ Get started for free, and hurry—the first 200 people get 20% off an annual ... code (tested on MSVC C++20): https://drive.google.com/file/d/1GhjBmmwT9aVr6yDkfpV4AYMG5YlRwt0L/view?usp=sharing. Ryan Adams: Extremely basic gamedev #gamedevelopment #programming Showing a little experiment. This will probably feature later on in my

Raytracing in One Weekend, tile-based multi-threading and quick-view

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