Exploring Multithreading And Octree Optimization In A Ray Tracer
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- In this video I will give a quick overview of what a sparse voxel
- The video showcases two sparse voxel
- Implementing and motivating the voxel
- Ryan Adams: Extremely basic
- gamedev #gamedevelopment #programming Comparing various BVH
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Final project for the CS 5360 Non-Interactive Computer Graphics class at Northeastern University - Summer II 2023. Keep exploring at https://brilliant.org/TheCherno/ Get started for free, and hurry—the first 200 people get 20% off an annual ... gamedev #gamedevelopment #programming Showing a little experiment. This will probably feature later on in my code (tested on MSVC C++20): https://drive.google.com/file/d/1GhjBmmwT9aVr6yDkfpV4AYMG5YlRwt0L/view?usp=sharing.
In this video, I discuss the implementation of 3 new data structures I added to my voxel raytracing engine. Namely, a brickmap, an ...
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