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  • they actually aight sometimes.
  • Antares OpenGL engine. showing some features of my custom OpenGL engine. .
  • This happens sometimes if you are using decompiled versions of existing maps because decompiling isn't always perfect.
  • i just found out about them thought they were pretty cool.
  • Parallax Corrected Cubemaps

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WIP demonstration of my Part II project. Video of an early implementation. (Note: only the floor is running Implementation of reflections using I went a bit overboard while making a map to test out a custom water texture that I made and realized that it was a perfect ...

0:05 Regular (Uncorrected)

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