Exploring Opengl C First Person Shooter Engine Game Dev Bullet Decals
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- Today I'm gonna implement collision detection, UBOs for lights and the matrices, and splitscreen I run a Discord server called ...
- The 4th episode shows small improvements to the animation system and introduces the
- Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ...
- Grindin away on my new
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In-Depth Information on Opengl C First Person Shooter Engine Game Dev Bullet Decals
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