Exploring Gl En My Opengl Game Engine
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- Today I'm gonna implement collision detection, UBOs for lights and the matrices, and splitscreen I run a Discord server called ...
- Patreon ▻ https://patreon.com/thecherno GitHub repository ▻ https://github.com/TheCherno/Hazel Instagram ...
- Making a Graphics
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- 2nd week phong shader and phong material/texture basic light types (directional, spot and point) bullet physics with rigidbody ...
In-Depth Information on Gl En My Opengl Game Engine
A little project I've been working on for the past few months. In this clip you can see some simple NPCs (the orange balls) dynamic ... Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... Just a small walk inside I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...
My
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