Introduction to 2d Tile Based Java Swing Game Fallout 4 Style Save System
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2d Tile Based Java Swing Game Fallout 4 Style Save System Comprehensive Overview
I've finally got around to adding tasks. This is very rough at the moment. I'm going to polish it more later but I've implemented a queue I liked fullscreen but it was a bit zoomed in at the resolution i had it at so I shrunk everything a little. Also, I was getting scaling ...
I love how it looks in fullscreen. All it took was some basic maths to scale the image to fullscreen and preserve the aspect ratio.
Summary & Highlights for 2d Tile Based Java Swing Game Fallout 4 Style Save System
- I didn't like that the menus were just a couple of rounded rectangles so I decided to change them.
- I'm going to make it so that at night, chickens lose some of their happiness until you put them back in their hut. If you keep them ...
- Finally added rewards to the
- I didn't like that the menus just opened abruptly so I eased them in a bit with some easing algorithms. It's not a massive change but ...
- This is very rough at the moment. I plan to make front and back animations
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