Exploring 2d Tile Based Java Swing Game 16 9 Widescreen Support
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- I've implemented a queue system for the chickens, which solves the problem of all chickens leaving the hut at once. I used an ...
- I didn't like that the menus were just a couple of rounded rectangles so I decided to change them.
- I really wanted to play my
- This is very rough at the moment. I plan to make front and back animations for the chicken so when it leaves the hut, it looks like it's ...
- This system uses Json to store save data. Only saving works at the moment, not loading. The aim was to have a fallout 4 style ...
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I liked fullscreen but it was a bit zoomed in at the resolution i had it at so I shrunk everything a little. Also, I was getting scaling ... I love how it looks in fullscreen. All it took was some basic maths to scale the image to fullscreen and preserve the aspect ratio. I've finally got around to adding tasks. This is very rough at the moment. I'm going to polish it more later but for now, I just wanted ... I didn't like that the menus just opened abruptly so I eased them in a bit with some easing algorithms. It's not a massive change but ...
My updated
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