Understanding Xonotic Git Postprocess Madness
Exploring Xonotic Git Postprocess Madness reveals several interesting facts. Just showing off latest
Key Takeaways about Xonotic Git Postprocess Madness
- Small video to show the new vehicles brought by
- Nice fragspree in
- Relics in
- I wrote a basic bash wrapper for gource (http://gource.io) to model
- A brief explanation of
Detailed Analysis of Xonotic Git Postprocess Madness
Just demonstrating 2 quick CSQC players bugs... specifically: * The view is very jittery and unsmooth when playing back demos ... Weird launch pad behavior in the beta map Evilspace2ctf. This occurs when the player strafes as they hit the launchpad. Here's me toying around with the panelhud system from the fruitiex/newpanelhud branch in
Project promoting game
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