Introduction to Xnaliquid 01

If you are looking for information about Xnaliquid 01, you have come to the right place. This is my first attempt of liquid simulation using large number of particles using XNA. Its an old project, more can be found on my ...

Xnaliquid 01 Comprehensive Overview

This is version 2 of my attempt to do liquids in XNA. Dream, Build, Play? This must be what stupid dreams are made of... Added velocity stretching to the particle system.

First level Courtyard

Summary & Highlights for Xnaliquid 01

  • This is the beginning of a game I'm developing with C# and XNA. May not be much but it's a start.
  • the perfect place for high level deadlock discussion, advice, and fun ...
  • New screen transitions for the Nebula Engine in Vacant Skies. Includes transitions for sliding from left, right, top and bottom.
  • Just a quick test using pixel shader to mask out a video. The backdrop (trees) is a normal sprite Texture2D The video (my hand) ...
  • This is obviously from a VERY early stage of development, but it is current as of July 17, 2010. Next on the agenda is working on ...

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