Exploring Xna 3d Terrain Generator
Exploring Xna 3d Terrain Generator reveals several interesting facts.
- Recursively create BoundingBoxes and move the child to the parent until it touches any box. Then figure out which boxes they ...
- I plugged in my
- Generating
- From Riemers
- Completely rewrote my rendering engine and started to use hardware instancing. I also added per-pixel and specular lighting ...
In-Depth Information on Xna 3d Terrain Generator
Uses a Height- XNA Terrain Trying out marching cubes and a algorithm similar to meta-balls. Eventually this code will get merged with an octree to create Generated
Just a quick flythrough of the new and improved
Stay tuned for more updates related to Xna 3d Terrain Generator.