Exploring Wicked Engine 2018 C Dx11

Let's dive into the details surrounding Wicked Engine 2018 C Dx11.

  • This is a simple skeletal animation scalability test of
  • I've been working a bit on the editor. The new features are: -Instance duplication (Ctrl+D) -Impostor Rendering -HSV Color Picker ...
  • The
  • WickedEngine is pretty well named... it's
  • I show off my Area Light rendering implementation in

In-Depth Information on Wicked Engine 2018 C Dx11

A short video about the state of An editor for my game I implemented 2.5D light culling for the tiled forward (Forward+) render path in Full source code now available for

While I am preparing for a bigger update on

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