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  • My attempt at
  • Semi-Lagrangian advection with Jacobi Iteration pressure solve. C++, and OpenGL.
  • Dynamic 3D particle engine running entirely on the
  • Daichi Ishida, Ryoichi Ando, and Shigeo Morishima Project Page: ...
  • Update to my Fluid

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First test I'm currently working on improving cycles render | coding GPU Smoke simulator Saving VDB | coding GPU Smoke simulator

A Double Mach Reflection: a Mach 10 shock strikes a wedge, forming the incident/reflected shocks, the primary and secondary ...

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