Understanding Voxel Test 2

Let's dive into the details surrounding Voxel Test 2. Unity Voxel Cross-Section Test #2

Key Takeaways about Voxel Test 2

  • Some tweaks to the 8-bit normal encoding. Still not convinced 8 bits will be good enough.
  • Split map up into chunks. This is loading and rendering 25 chunks, where the game itself will only load 9 at a time.
  • Voxel Render Test 2
  • Testing
  • Cradle Engine 2 - Voxel Cone Tracing Test

Detailed Analysis of Voxel Test 2

More info at: http://procworld.blogspot.com/ A A higher resolution video of the same the code is starting to become messy also, i really need to refactor at some point https://discord.gg/ATQdBSVDjg.

Still laggy, still can't do proper transparency, kinda ugly. Also, the terrain generation uses opensimplex noise, and it's a bit laggy ...

That wraps up our extensive overview of Voxel Test 2.

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