Exploring Unity Real Time Fluid Simulation Audio Visualizer

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  • A demo video for my dissertation on Implementing
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  • 2D Smoothed Particle Hydrodynamics
  • Resources: https://lucasschuermann.com/writing/implementing-sph-in-2d https://mmacklin.com/pbf_sig_preprint.pdf.

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Unity real time fluid simulation I like listening to ambient electronic when I work, so I was randomly inspired to do this. It uses WASAPI loopback This angry fireball gets bigger based on the WIP sparkles / particles for my app

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