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  • goo goo gaga i want i want milk.
  • I don't see a problem with it.
  • Tf2 Hitreg is fine
  • Couldn't use the in-game audio for this one, but I think the difference is barely observable.
  • This isn't about the networking part of melee hit detection, but: - No, hitboxes or collision hulls do not lag behind the player model ...

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myself and the engie had roughly 40 ping note they are never onscreen with the exception of the gibs being shown where the ... Just a quick video to show the effects of a certain abnormal network setting on We all know that feeling... he was standing on a stickybomb. Full video: https://www.youtube.com/watch?v=v2t6iP4mWvA Subscribe to LazyPurple: ...

suboptimal, to say the least. In melee fights, whoever lags the hardest wins.

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