Introduction to Svo Terrain 2

Let's dive into the details surrounding Svo Terrain 2. An L3DT

Svo Terrain 2 Comprehensive Overview

An L3DT Demo at http://voxels.blogspot.com/ .New test for raycasting perlin noise. The source data is only 128^3 voxels. Normal vectors ... Streaming a seamless* and modifiable 16384x256x16384 voxel otree from disk. Raytraced in realtime. *Some seams may be ...

Same as before, but @ 1280x720 and (hopefully) better quality. I also tweaked the lighting to make things a bit brighter.

Summary & Highlights for Svo Terrain 2

  • I've started regenerating the voxel map with normal data included. I expect it will take a day to process, so in the meantime this is a ...
  • The octree is about 287MB, created from a 2.5k^3 volume. The video was captured on a GTX260 graphics card where the ...
  • Sparse voxel octree
  • Demo at http://voxels.blogspot.com/ http://christmasradio.org .The octree is about 143MB, created from a 1k x 1k x 1k volume (32 ...
  • An L3DT

That wraps up our extensive overview of Svo Terrain 2.

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