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  • Looks at the implementation of the console
  • In this talk we look at how resources are loaded and unloaded in the
  • In this talk we go through some questions that have been submitted by people watching this talk series.
  • In this part we look at the entity system which is currently under development and planned to eventually replace the unit system.
  • In this talk we look at the plugin system, which allows the

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In this part we talk about the plans for the new In this part we go through the animation system, from low In this part we look at file systems and I/O, which is a bit more complicated than you should maybe expect. A look at the implementation of collection classes in the

In this talk we go through the visual scripting system in the

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