Exploring Spring Lines With Segmented Uv Map Touchdesigner

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  • A visual representations of a cellular automaton in
  • A deep dive into the basics of making and using UVs and texture
  • In this tutorial, I show how I get evenly distributed points across geometry surfaces. The trick: combining world position texturing ...
  • this is the first addition to the 'particle engine' in the previous tutorial (melty
  • One session daily sketch.

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