Introduction to Source Shader Editor Desaturation Tutorial

Exploring Source Shader Editor Desaturation Tutorial reveals several interesting facts. First of the series of

Source Shader Editor Desaturation Tutorial Comprehensive Overview

Hello everyone and welcome to a new (probably short) series of videos I do involving the A flowgraph based GitHub repo : https://github.com/sho3la/ShaderPlusPlus am just testing my software demo code from shadertoy seascape ...

Just a test using normalized uv offsetting for proper refraction of the framebuffer.

Summary & Highlights for Source Shader Editor Desaturation Tutorial

  • Source Engine Shaders
  • Source Shader Editor in Counter-Strike: Source
  • Uses a simple edge detection/Sobel Kernel for X gradient, then Y. You'll see "Gaussian weighting" because I used the old nodes ...
  • Today we check out SHADERed, a recently released, open
  • Today we are checking out ShaderFrog, an in the browser tool for easily composing

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