Introduction to Source Level Design 12 Map Refinement 1

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Source Level Design 12 Map Refinement 1 Comprehensive Overview

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This is a talk I gave at Develop Digital in 2020. It tried to dig into what a layout is silently communicating to a player and how we, ...

Summary & Highlights for Source Level Design 12 Map Refinement 1

  • During the development of DOOM, John Romero came up with eight special rules to make his
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  • Stream VOD - 2020-11-01 -- Watch live at https://www.twitch.tv/polemin.

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