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  • Planet Rendering - Wireframe (OpenGL/SDL)
  • This is a WIP of my master's thesis project. I've been working on it since approximately 4 months. It features real scale
  • Basic
  • This is a
  • Terrain

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The body of the In this demonstration I show the morphing between subdivision levels since I switched to an implementation of the CDLOD ... by Florian Michelic Abstract: We present a simple and efficient solution for seamless and distortion-free representation of ... I am currently working on a project about

In this video we discuss the creation of patches of different

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