Understanding Realistic Fluid Rendering With Caustics

Exploring Realistic Fluid Rendering With Caustics reveals several interesting facts. A Blender 2.63 Baked Simulation (4 hours @ 300 res) rendered with LuxRender 1.0RC3 CPU Only Bi-Dir. I decided to tone the ...

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Detailed Analysis of Realistic Fluid Rendering With Caustics

Inspired by the ripples of Week 4 of challenging myself to do a D5

Let's do some more ray-tracer coding and see if we can get it to

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