Introduction to Real Time Dynamic Shadows Demo
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Real Time Dynamic Shadows Demo Comprehensive Overview
Hybrid Ray Tracing - Real-time, dynamic shadows and reflections implemented a really basic shadowmapping technique that helps portray directional lighting more realistically. uses PCF filtering ... Shader based deferred lighting and
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Summary & Highlights for Real Time Dynamic Shadows Demo
- Video from my old Z-Trek engine
- Sorry for the jerky video. It is caused by the screen capturing proggy. On my pc it run's with more than 60fps. Made on XNA with ...
- Our SIGGRAPH 2008 Paper Video. http://www.mpi-inf.mpg.de/~dong/SIG08_CSSM.html Zhao Dong ...
- Implemented basic shadow mapping and PCF which does not give the correct
- Video from my old Z-Trek engine
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