Introduction to Real Time Dynamic Shadows Demo

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Real Time Dynamic Shadows Demo Comprehensive Overview

Hybrid Ray Tracing - Real-time, dynamic shadows and reflections implemented a really basic shadowmapping technique that helps portray directional lighting more realistically. uses PCF filtering ... Shader based deferred lighting and

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Summary & Highlights for Real Time Dynamic Shadows Demo

  • Video from my old Z-Trek engine
  • Sorry for the jerky video. It is caused by the screen capturing proggy. On my pc it run's with more than 60fps. Made on XNA with ...
  • Our SIGGRAPH 2008 Paper Video. http://www.mpi-inf.mpg.de/~dong/SIG08_CSSM.html Zhao Dong ...
  • Implemented basic shadow mapping and PCF which does not give the correct
  • Video from my old Z-Trek engine

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