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  • This is the result of about nine months of working on an own raycasting
  • Raytracing is a technique used to simulate real life lighting and vision. It can help to make shadows, reflections, refraction, etc.
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Added some code to be able to remove the block I am looking at more or less. Need to rewrite it properly. Anyone know of a good ... Adding correct sides/tops to the voxels. I implemented 6 new rendering related techniques in my I used C++ and openGL to recreate Teardown's graphics

Trashy but still interesting depth of field implementation. I currently don't really use any denoising method so the final render is ...

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