Exploring Normal Mapping With Love2d Planets
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- Using
- Normal mapping with multiple lights in love2d
- Some 2D
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- Normal mapping with love2d part 4: fixed specular highlights
In-Depth Information on Normal Mapping With Love2d Planets
Not exactly accurate... oh well! Using fragment shaders. Using Pixel Effects (fragment shaders) with the development build of LÖVE 0.8.0. Normal mapping with love2d part 3: overdone specular
So much detail from such a (relatively) easy task. This is starting to look borderline professional. All with
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