Introduction to Normal Mapping In Gamemaker

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  • Twitter: https://twitter.com/GamingReverends This is a video in the Tutorial series on GLSL shaders for hobby programmers using ...
  • Last week I made a video on rendering fragment depth to a texture. Today let's do something very similar: rendering fragment ...
  • Normal map
  • Using
  • ... I am working on, includes light sources, cast shadows and core shadows on the actor as well as edge lighting via

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