Understanding Nine Lives Ronin Devlog 001
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Key Takeaways about Nine Lives Ronin Devlog 001
- I finally got my lock‑on system feeling good. Instead of a boring icon, I made a little floating kunai that hangs out near Kai like a tiny ...
- In this
- Status: Core Prototype Complete Hey everyone! Excited to share the very first
- This is another
- Give this sick new player a warm welcome! :) -Hackyy Song: Kill Paris - Baby Come Back Player: ...
Detailed Analysis of Nine Lives Ronin Devlog 001
Tonight was all about tightening up core world interaction systems. I built out the first pass of the well variants, giving each one ... Made major progress on the new ocean scene today. Set up layered wave and ripple animations with transparent elements so ... Added a visual shuriken display to the Player UI. The icons spin to show how many shurikens the player will eventually carry and ...
The All Night Ascension Playtest is open now. In Playtest
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