Exploring Multiplatform Libgdx Gamedev Tutorial Part 2 Project Structure Texture Packing

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  • Implementing the background: Git Commit: ...
  • Implementing the bases where player will be walking. Also, drawing the player sprite just to get the feel how it will work! Transcript: ...
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In this Making our player. Let's tweak our game's balance and reward player for completing levels! First prototype is finally done! We've implemented the logic behind bonus pickups and managed to show the player that he won!

Let's diversify our gameplay by adding multiple enemy types! Transcript: ...

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