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I'm developing a system where polygons fracture in response to forces and impulses from Going over how I made an entity move through input! Dev Log 2 - Labeling points, basic pathing [LibGDX]

Game testing !

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  • Got the filled ground working.
  • Captain Nathan is a new platformer game.
  • I am studying
  • This is the 1st video of my project for the
  • In this video, I just wanted to follow up on what you can actually accomplish other than system print statements. I demonstrate ...

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