Understanding Lightshafts Aka Godrays
Exploring Lightshafts Aka Godrays reveals several interesting facts. Fixed Scaterring Lighting in S_OGL Engine.
Key Takeaways about Lightshafts Aka Godrays
- This implementation uses a slightly modified technique described in "Volume Light Scatter as Post Process" in GPU Gems 3.
- Render Monkey implementation of crepuscular rays (also known as
- GodRay
- Kleiner Test von den
- Light shaft (
Detailed Analysis of Lightshafts Aka Godrays
Nothing special with this implementation ;) Screen space Built by extending shadow maps. 75 Virtual planes. Video capturing software owned my framerate.
This is a god ray shader which we are currently developing for our game engine. The code is written in C++ with OpenGL GLSL.
Stay tuned for more updates related to Lightshafts Aka Godrays.