Understanding Indirect Lighting Test 2
Exploring Indirect Lighting Test 2 reveals several interesting facts. A re-render of the same scene, but with a second, differently coloured particle system added in. I also got the
Key Takeaways about Indirect Lighting Test 2
- Took me 10 hours to render with my poor dual core :P.
- my first
- Blender 2.6
- This is an animation I did quite a while ago now, this is a example of
- Real-Time Global Illumination based on Surfel. Implemented using NVIDIA Falcor Framework. https://github.com/W298/SurfelGI.
Detailed Analysis of Indirect Lighting Test 2
Just a simple I created this using Blender 2.53 Beta My previous A quick
Modeled and animated by DubZilla Edited and rendered by Jacob Gretton.
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