Understanding Indirect Lighting Test 2

Exploring Indirect Lighting Test 2 reveals several interesting facts. A re-render of the same scene, but with a second, differently coloured particle system added in. I also got the

Key Takeaways about Indirect Lighting Test 2

  • Took me 10 hours to render with my poor dual core :P.
  • my first
  • Blender 2.6
  • This is an animation I did quite a while ago now, this is a example of
  • Real-Time Global Illumination based on Surfel. Implemented using NVIDIA Falcor Framework. https://github.com/W298/SurfelGI.

Detailed Analysis of Indirect Lighting Test 2

Just a simple I created this using Blender 2.53 Beta My previous A quick

Modeled and animated by DubZilla Edited and rendered by Jacob Gretton.

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