Exploring Hyperbolic Space Rendering Engine Demo

Exploring Hyperbolic Space Rendering Engine Demo reveals several interesting facts.

  • An immersive spin around the {3,7,3} honeycomb in the upper half
  • Modeling 3D geometry for non-
  • My attempt to perform ray tracing in Lobachevsky (
  • Here's a
  • In this 4th installment, we'll go beyond the camera and dive into the tricky nuances of dealing with

In-Depth Information on Hyperbolic Space Rendering Engine Demo

This is a This is the 3rd devlog for Hyperbolica where I talk about how I build and I present the easiest way to understand curved A quick look at spherical

My attempt to perform ray tracing in Lobachevsky (

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