Understanding Hotline Demo Hot Reloading Rust Code Shaders And Render Configs

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  • In this video I will briefly cover the latest feature I got in the engine in preparation to the next chunk of work. I got
  • Working on a small Vulkan abstraction library that also has
  • Example of the
  • So the signatures of the
  • The work continues in converting the engine to use generic API and not specific Graphics API like Vulkan and DX12.

Detailed Analysis of Hotline Demo Hot Reloading Rust Code Shaders And Render Configs

live https://github.com/JakeyWasTaken/Fusion-Engine. As part of my first Vulkan

Broadcasted live on Twitch at 2021-03-08 -- Watch live at https://www.twitch.tv/tsoding 0:00 - Intro 10:30 - Start Feel free to use this ...

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