Exploring Gzdoom Problem With Polyobj Textures

Exploring Gzdoom Problem With Polyobj Textures reveals several interesting facts.

  • An attempt to emulate the horizontal platform movement by applying a 3D floor, a
  • I'm stupid and used an outdated version of this map for this video. The updated version can be found here: ...
  • Test map (4) controlling PolyObjects (moving and rotating) and sliding PolyObjects running on
  • Sourceport:
  • An easy way to change the sky to a different one for whatever purpose you want to use it for. Change skybox script: ...

In-Depth Information on Gzdoom Problem With Polyobj Textures

GZDoom - problem with PolyObj textures GZDooBuilder - polyobject problem fixed A shot video depicting the correct way to apply transparent This is how to fix Doom's graphics in

Hey Ya'll this is how I set the

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