Exploring Gpu Based 2d Water Simulation Quick Demo

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  • RealTimeParticles is a minimalist real-time particle system combining DearImGui/OpenGL and OpenCL to admire and play with ...
  • This video shows a new metaball real-time algorithm I've developped this year. It runs completely on any standard
  • Interactive real time GPU fluid simulation
  • FluXY is a lighting
  • Heightmap

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Since yesterday I added a bunch more features! - "infinite" particle spawning, particles are now spawned 100% on the Check out Lambda here and sign up for their A small Libraries used:

Built with Cinder (C++ and OpenGL)

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