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  • In this coding challenge, I create a
  • Modeling
  • An initial
  • This is just a quick
  • C++/OpenGL/GLSL, using instanced rendering, compute shaders, spatial hashing (which create some artifacts for now because ...

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http://www.nachocossio.com/plastic-world/ Trying to create some Exploring Craig Reynolds' https://github.com/GavWood/DOGE-Game-Engine.

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