Exploring Dynamic Indirect Soft Shadows Mesh Distance Field

Exploring Dynamic Indirect Soft Shadows Mesh Distance Field reveals several interesting facts.

  • Just a quick tease of my software ray tracer. It uses an SDF clip map and SDF instance data baked in atlas following the same ...
  • Basically, we are using the physics asset capsules to generate these fake
  • just testing
  • Semi-transparent
  • Technique to create

In-Depth Information on Dynamic Indirect Soft Shadows Mesh Distance Field

Dynamic indirect soft shadows - mesh distance field Based on: http://miciwan.com/SIGGRAPH2013/Lighting%20Technology%20of%20The%20Last%20Of%20Us.pdf Still lot's of work ... Small test with Move objects with

Ray Traced

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