Exploring Double Dqn Atari Spaceinvaders 10e6 Timesteps
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- near 1.2 million frames to achieve 1000+ scores Of course it was random lucky game. Average score was near 500. Link to my ...
- Firstly, a random agent interacts with the game. Afterwards, there are presented 4 versions of
- The green player is a DDQN policy after 5M training. It can achieve a score of 0-20 after 6M training.
- Code: https://github.com/ppwwyyxx/tensorpack/tree/master/examples/DeepQNetwork.
- These are the visual results of the
In-Depth Information on Double Dqn Atari Spaceinvaders 10e6 Timesteps
Double DQN - Atari - SpaceInvaders - 10e6 Timesteps My Implementation of Explore the capabilities of advanced AI techniques in this demonstration of Reinforcement Learning using DQN and Agent trained with
This video illustrates the performance of the
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