Exploring Custom Game Engine Early Cascade Shadow Maps

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  • The purpose of this project is to learn openGL by making a rendering
  • In this latest dev log I go through how I added
  • Patreon ▻ https://patreon.com/thecherno Twitter ▻ https://twitter.com/thecherno Instagram ▻ https://instagram.com/thecherno ...
  • Apologies for the mic volume; didn't notice until it finished rendering :P The source code for the
  • Implemented basic

In-Depth Information on Custom Game Engine Early Cascade Shadow Maps

Creating a Devlog video about "Homegrown", a casual farming Custom Game Engine - Improved Cascaded Shadows ... shadows in my OpenGL / C++

in this video i'm chipping away at some spaghetti code code: https://github.com/matty316/opegl sources: https://learnopengl.com/ ...

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