Understanding Crosscode Dev Stream Implementing Dungeon Battles

Let's dive into the details surrounding Crosscode Dev Stream Implementing Dungeon Battles. Today we

Key Takeaways about Crosscode Dev Stream Implementing Dungeon Battles

  • This time we worked on the new "Thermo Pole" Puzzle element. With coding and pixelart. At the end we interrupted the
  • We created more pixelart for the new
  • Stefan worked on the quest system and added a new dialog to start quests. --
  • We further extended our height map generator to support more complex terrains for
  • Today we created new sprites for a market place in Rookie Harbor. We also do some drawing at the end. --

Detailed Analysis of Crosscode Dev Stream Implementing Dungeon Battles

We created a new heat combat art featuring mines and then started drawing some weird stuff featuring Lea, giant robots and cat ... A bugfix and feedback This time we kept working on the So'najiz Temple/Wave

Today we worked on new enemies for the heat

That wraps up our extensive overview of Crosscode Dev Stream Implementing Dungeon Battles.

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