Understanding Crosscode Dev Stream Implementing Dungeon Battles
Let's dive into the details surrounding Crosscode Dev Stream Implementing Dungeon Battles. Today we
Key Takeaways about Crosscode Dev Stream Implementing Dungeon Battles
- This time we worked on the new "Thermo Pole" Puzzle element. With coding and pixelart. At the end we interrupted the
- We created more pixelart for the new
- Stefan worked on the quest system and added a new dialog to start quests. --
- We further extended our height map generator to support more complex terrains for
- Today we created new sprites for a market place in Rookie Harbor. We also do some drawing at the end. --
Detailed Analysis of Crosscode Dev Stream Implementing Dungeon Battles
We created a new heat combat art featuring mines and then started drawing some weird stuff featuring Lea, giant robots and cat ... A bugfix and feedback This time we kept working on the So'najiz Temple/Wave
Today we worked on new enemies for the heat
That wraps up our extensive overview of Crosscode Dev Stream Implementing Dungeon Battles.