Introduction to Coding Adventure Atmosphere

Let's dive into the details surrounding Coding Adventure Atmosphere. The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ...

Coding Adventure Atmosphere Comprehensive Overview

Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ... In this Clouds are lovely and fluffy and rather difficult to make. In this video I attempt to create clouds from

Experimenting with gravity and attempting to make a miniature, explorable solar system. Watch the next solar system video here: ...

Summary & Highlights for Coding Adventure Atmosphere

  • Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds.
  • I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ...
  • Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
  • My attempt at
  • Attempting to create a little game where programming is the core mechanic. Links: Compile C# at runtime: ...

That wraps up our extensive overview of Coding Adventure Atmosphere.

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