Understanding A Lua Opengl Engine Normals

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Key Takeaways about A Lua Opengl Engine Normals

  • Lua + OpenGL - Binary model format
  • Simple Lambert lighting + the beginnings of an FPS camera.
  • Lua + OpenGL - Camera + proper rotation
  • Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern
  • Implementing

Detailed Analysis of A Lua Opengl Engine Normals

Made some progress tonight. Last video I got Uses

Loaded up sponza with a point light lighting it.

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