Exploring 3d Head Vray Sss

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3D HEAD - VRAY sss Rendering Head using Subsurface Scattering (SSS) material in Vray with Autodesk Maya Test of my new VrayforC4D-Skin-shader-Setup. No postwork, all right out of the renderer. Hint: Model & Textures are taken from ... No comping. Based on Andrew Weidenhammer's

This is a shader test,using Multilayer Subsurface scattering in Blender 2.55.

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