Introduction to 2d Game Libgdx Dev Log 03
Let's dive into the details surrounding 2d Game Libgdx Dev Log 03. Updated ui skin, Player/Entity states animations: For now it has idle and moving animations. I am planning to add running, walking ...
2d Game Libgdx Dev Log 03 Comprehensive Overview
Creating a Screen, Sprite, Texture and a SpriteBatch to draw the splash image. Sorry for this episode, I should not have done it ... Intro ... Welcome to the first
Hey guys, welcome to another
Summary & Highlights for 2d Game Libgdx Dev Log 03
- Rewrote alot of the graphics stuff, also added a menu to see how it works. Had some issues with Shaperendrer.point.
- Learn how to make a simple
- Added camera handling slightly similar to unity's cinemachine. Fixed TileMap rendering order. Fixed collisions.
- Devlog
- I totally forget to show the new Pack system.
That wraps up our extensive overview of 2d Game Libgdx Dev Log 03.