Introduction to 2d Game Libgdx Dev Log 03

Let's dive into the details surrounding 2d Game Libgdx Dev Log 03. Updated ui skin, Player/Entity states animations: For now it has idle and moving animations. I am planning to add running, walking ...

2d Game Libgdx Dev Log 03 Comprehensive Overview

Creating a Screen, Sprite, Texture and a SpriteBatch to draw the splash image. Sorry for this episode, I should not have done it ... Intro ... Welcome to the first

Hey guys, welcome to another

Summary & Highlights for 2d Game Libgdx Dev Log 03

  • Rewrote alot of the graphics stuff, also added a menu to see how it works. Had some issues with Shaperendrer.point.
  • Learn how to make a simple
  • Added camera handling slightly similar to unity's cinemachine. Fixed TileMap rendering order. Fixed collisions.
  • Devlog
  • I totally forget to show the new Pack system.

That wraps up our extensive overview of 2d Game Libgdx Dev Log 03.

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