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2012 rayfire tutorial 3ds max Join the Discord: https://discord.gg/3kvKVc39TW Remember to subscribe to be notified of new weekly MirVadim demonstrates a workflow for creating a multi-stage glass demolition simulation. By utilizing the RayFire plugin for 3ds Max, this tutorial covers point cloud setup, fragmentation, and the use of the Repair Cracks feature to ensure that cracks remain hidden until the appropriate time during the impact sequence. Ich habe mal angefangen mich mit diesem Tool zu beschäftigen. Macht sehr viel Spaß wie ich finde.

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